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Master of Magic - Implode's Multiplayer Edition v0.9.3.1

The latest version is 0.9.3.1 which you can download here. This is a bugfix over 0.9.3, if you already had 0.9.3 installed then you will have to uninstall it before installing 0.9.3.1.

See notes on the main page about requirements and installation instructions. There are also more details on requirements included in the FAQ that gets installed with MoM IME.

Master of Magic - Implode's Multiplayer Edition v0.9.3.1 debug versions

This zip file contains debug versions of both the client and server. The only difference between these and the regular versions is that they create a log file which record important events - these log files are often very useful to me for investigating problems. You can connect to a game running on a debug server with the regular client, and vice versa you can connect using a debug client to a regular server.

Use these *on top of* a regular installation. There are many other files (e.g. the graphics file, the XML database) installed when you install the regular version that the debug versions need. i.e. if you put these onto a PC without the regular MoM IME installed on, they won't work. You need to put these debug EXEs in the same folder as the regular EXEs (this is so the debug version of the client can find d3dx9.dll). The log files they create will be created in the same location.

One word of warning - the debug client records a lot of info to do with drawing the screen, since this is often the cause of problems. It records all this info *every frame* drawn to the screen. This means log files from the debug client can get very large, very quickly. It also means that because the client is spending significant amounts of time writing information off to the log file, that the debug client runs a LOT more slowly (in the region of 5x slower!) than the regular client. So I would not even attempt to run this on a slower PC.

Master of Magic - Implode's Multiplayer Edition - Editors v0.9.3

This download includes the 3 editors I use to edit the server, graphics and language XML files, so you can alter all the spell, unit, building costs, stats and so on, change which graphics various game elements use, or translate the MoM IME client to run in a different language.

This is designed to be installed on top of the regular game, that is, download and install the regular game (above) first, then download and install the download for the editors. This will add additional menu items and folders to the existing installation.

The Server editor has now been converted to Java and requires a version 1.6 Java Virtual Machine to run so if you're still using an older 1.4 or 1.5 JVM, you'll need to download the newer Java Runtime Environment from Sun.

Although nobody has ever complained about it, it has occurred to me that the way the editors are set up - to edit XML files under "\Program Files", will only work if you have write access to this folder - so probably won't work on Windows Vista. If anyone has trouble with this, let me know.

The editors can be downloaded here. No 0.9.3.1 patch was necessary for the editors.

Master of Magic - Implode's Multiplayer Edition - Editors source code v0.9.3

My plan is to release the source code of anything I write in Java. This is largely uninteresting at the moment since the only thing in Java is some of the XML editors. I did release the source code to the editor with 0.9.2, the only reason I'm not doing so this time is that I've already begun on porting the MoM IME server to Java for 0.9.4 and so my Java code is in quite a mess right now. If anyone would like access to the CVS source code repository, email me.

Although I'm not going to specifically restrict what people do with my source code, I would ask that if you find bugs or plan to make an improvement to anything you get in touch with me so I can give you access to my CVS server so it can be fixed centrally, so we don't end up with a bunch of branch-off projects based on MoM IME. The CVS server also includes all the Delphi source for MoM IME itself in addition to the Java source code provided here.

LBXExtract utility v1.2

This is a utility to extract & convert individual files from original Master of Magic LBX files. See the readme.txt file inside the zip file for some notes about how to use this. You can get it here.